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 Post subject: Skype button [Glodenox]
PostPosted: September 29th, 2009, 2:35 am 
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This was already agreed on being added before the rollback, I'm just reposting the image for whenever Glode gets the free time to add it. :^_^:


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 Post subject: Re: Skype button
PostPosted: September 29th, 2009, 2:36 am 
The Mage of Doom
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Oh wow, I had completely forgotten about this button!
Looks great, Goten. :D

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 Post subject: Re: Skype button
PostPosted: September 29th, 2009, 3:07 am 
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Same! And it was my topic! :^_^;:

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 Post subject: Re: Skype button
PostPosted: September 29th, 2009, 4:29 am 
/jəˈʁun/
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Add iiiiit

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 Post subject: Re: Skype button
PostPosted: September 29th, 2009, 7:16 pm 
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It's so little and cuuuute.


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 Post subject: Re: Skype button
PostPosted: September 29th, 2009, 7:46 pm 
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Very nice, btw while we're talking about Skype... Is there a limit for how many people you can have in a conference call?


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 Post subject: Re: Skype button
PostPosted: September 30th, 2009, 3:08 pm 
♫ Hakuna Matata ♫
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Yesss.. looks pruty :3


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 Post subject: Re: Skype button
PostPosted: October 1st, 2009, 12:13 am 
DAT RUMP. ºAº╕
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Jeroen wrote:
Add iiiiit
It'll be added when Glode gets the free time to get around to it. :^_^: I just posted in case he never saved it before the rollback, or forgot it was on the never-ending list of things to do around RV.

Noen wrote:
Is there a limit for how many people you can have in a conference call?
No idea.


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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 1st, 2009, 1:34 am 
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I didn't forget about this, but I didn't save that image, so I'm glad you posted it again :)

- Greetz Glodenox :cheese:

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 Post subject: Re: Skype button
PostPosted: October 2nd, 2009, 5:02 am 
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Noen wrote:
Very nice, btw while we're talking about Skype... Is there a limit for how many people you can have in a conference call?


There can be up 25 people in a conference call.

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 Post subject: Re: Skype button
PostPosted: October 2nd, 2009, 9:12 am 
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Noen wrote:
Very nice, btw while we're talking about Skype... Is there a limit for how many people you can have in a conference call?


A thought a normal call had a cap of 8. :?:
I remember Tim (Knux) bringing up something like a Skypecast that had a larger limit, but I forget how to get to it.

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 Post subject: Re: Skype button
PostPosted: October 2nd, 2009, 1:09 pm 
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Kikor Treat wrote:
Noen wrote:
Very nice, btw while we're talking about Skype... Is there a limit for how many people you can have in a conference call?


A thought a normal call had a cap of 8. :?:
I remember Tim (Knux) bringing up something like a Skypecast that had a larger limit, but I forget how to get to it.

I remember back in the days we used to hit the limit all the time, which was indeed something like 8 people, but I think it changed quite a while ago

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 Post subject: Re: Skype button
PostPosted: October 3rd, 2009, 11:47 am 
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Jeroen wrote:
Kikor Treat wrote:
Noen wrote:
Very nice, btw while we're talking about Skype... Is there a limit for how many people you can have in a conference call?


A thought a normal call had a cap of 8. :?:
I remember Tim (Knux) bringing up something like a Skypecast that had a larger limit, but I forget how to get to it.

I remember back in the days we used to hit the limit all the time, which was indeed something like 8 people, but I think it changed quite a while ago


Skype calls can now go as high as ten. The reason for the limit is that a normal computer can't typically serve as host for more than that without there being a lot of lag. For this reason, Skype began Skypecast. Skypecast is a free way to set up a temporary server for your own conversations that need to be larger than 10 people. Skypecast time must be scheduled ahead of time and the server will open, then close at the allotted times. A free skypecast server can host 25 people. You need to pay if you want to host more.

The benefit of skypecast is also that any of the 25 people can listen, but the host has to allow or disallow people to talk. For things like guild-wide raids and whatnot, this helps to clear up confusion by only allowing certain people to give direction through voice chat. In the event of a type of podcast, this makes it so that the host can have certain people almost "call in" to give their two cents or for whatever reason they wanted to talk.

Umm. That's basically it. In my personal experience, any more than 3 people talking gets too confusing for clear and concise conversation. Like my grandfather says: There is a reason you have two ears and only one mouth; to listen twice as much as you speak. This is especially true for any sort of VOIP conversation.


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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 6th, 2009, 3:56 am 
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It gives me a limit of 14 :?: Are you sure the cap isn't relative?

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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 7th, 2009, 12:27 am 
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Frank N. Furter wrote:
It gives me a limit of 14 :?: Are you sure the cap isn't relative?


Perhaps they've changed it?


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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 7th, 2009, 4:54 am 
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Skype needs to update their blasted online help once and a while...

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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 18th, 2009, 12:54 pm 
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Wait so is this going to happen? :o


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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 18th, 2009, 12:55 pm 
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Noen wrote:
Wait so is this going to happen? :o

In time.
Glode has been very, very busy with some stuff.

This will be added eventually.

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 Post subject: Re: Skype button [Glodenox]
PostPosted: October 18th, 2009, 4:44 pm 
A5chow, yo.
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It will come. :)


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 Post subject: Re: Skype button [Glodenox]
PostPosted: February 15th, 2011, 8:33 pm 
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Bump.

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