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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 10:12 am 
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"My rock's not reaching you..." mumbled the Guitar Hero, lazilly hitting the blue fret. Four clones of The Guitar Hero appeared in front of Guitar Hero, each one getting hit by a dagger and dissapating. "Let's TURN IT UP!" shouted Guitar Hero, jamming down both the green and red frets. Fireballs started to shoot out of the guitar, aimed for Althan.

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Last edited by Topsummoner on November 12th, 2007, 7:12 am, edited 1 time in total.
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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 12:39 pm 
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Ok, I'll stop complaining. Now, where are we supposed to be? I'm still waiting for the ruling on the whole EMP thing.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 2:18 pm 
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"Oh don't get me wrong, I like rock" Althan said "Just not when it's trying to turn me into a living torch." Althan retrieved his daggers, but by doing so realised too late a fireball was hurled at his direction. He looked at the direction of the sudden heat in shock. "What-"

Immediately, Althan's cloak caught on fire, quickly spreading over his body. Losing focus on staying in the air, Althan fell down, but the only thing to touch the ground was a smoking pile of ash.

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What if you're getting changed or something and they just barge in, saying "I OWN THE HOUSE, I OWN YOU. DINNER'S READY." ...doesn't seem very fair to me :?


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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 7:53 pm 
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Kisuke produce to orbs of air in his hands and threw them at Ratsel. "Take this!"

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 7:59 pm 
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Ratsel doged the spheres of air, and fired his gun at the man. Kabloom went the gun, as its kickback swung Ratsel's arem towards him. He was holding the gun sideways, so it didn't jarr his arm into its socket.

OOC: By the way, Kitty, do not send the stuff to NMANN, we use the same cp so he'll read it as I do.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 8:24 pm 
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Kisuke held his hands up and manipulated the air around him. The orbs caught the spinning air and reflected straight back at Ratsel.


OOC: Rat, I will if I need to contact either of you privately ;)

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 8:25 pm 
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Guitar Hero glanced at Althan, now reduced to a mere pile of ash. "You've got to be kidding me... the song was hardly started... May as well take a rest then..." Guitar Hero sat down against a tree, and started playing 'Sweet Child O Mine'.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 8:59 pm 
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Ratsel dodged the bullets that came flying back at him, and rushed at the man, sword horizontal.

OOC: I ment the programing stuff, Kitty. I didn't mean anything other than that.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 14th, 2007, 9:21 pm 
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Kisuke formed one large sphere of air and used it to gain a boost as he jumped in the air dodging Ratsel's attack.

OOC: DIdn't I send it to you?

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 4:52 am 
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Ratsel watched as the man was propelled into the air, dodging his sword. Ratsel took out his gun again, and fired at the man.


OOC: Yes, you sent it to me. Bu,t you do not need to send it to NMAN, we use the same cp. That is what I was saying.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 6:09 am 
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A gust of wind came and scooped the ash up, guiding it high into the sky. There, the ashes reformed into five spears, of which four shot at the Guitar Hero, and the last cut down the tree he was sitting under, making it fall in his direction. Then, the wind formed so a voice, very familiar, was heard. "Really, I hoped I wouldn't have to use this, but you leave me no choice." The voice of Althan spoke.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 7:50 am 
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OOC: Um, Top? Ruling on the EMP please?

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 2:10 pm 
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Tahu 1000 wrote:
OOC: Um, Top? Ruling on the EMP please?


OOC: You didn't mention EMP shielding on your armour. My verdict is, your EMP shielding is a no-go.

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Last edited by Topsummoner on October 15th, 2007, 2:27 pm, edited 1 time in total.
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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 2:22 pm 
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Topsummoner wrote:
Tahu 1000 wrote:
OOC: Um, Top? Ruling on the EMP please?


OOC: You didn't mention EMP shielding on your armour. My verdict is, your EMP shielding is a no-go. Besides, aren't EMP's temporary? You'd regain the usage of electronics in a while... Say, 10 of your own posts maybe, just to be fair I suppose.

OOC: Not really, EMP basically fries the electronics.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 2:27 pm 
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Stip45 wrote:
Topsummoner wrote:
Tahu 1000 wrote:
OOC: Um, Top? Ruling on the EMP please?


OOC: You didn't mention EMP shielding on your armour. My verdict is, your EMP shielding is a no-go. Besides, aren't EMP's temporary? You'd regain the usage of electronics in a while... Say, 10 of your own posts maybe, just to be fair I suppose.

OOC: Not really, EMP basically fries the electronics.


EDITED =D

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 2:35 pm 
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OOC: Well, no, I meant ruling on using alchemy to make an EMP in the first place, but I'll go with your statement. However, as a clarification, it fries delicate electronics such as computers. Something as simple as a ray gun isn't gonig to be affected, save a temporary (read: less than a second) stop in functioning. However,my HUD is still down. Drat. That puts us back to... Um... Oh, right.
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The magnetic light shield deflecting the shots off in the closest direction. Xavier charged toward Commander. He says to himself "He still sees me hmm, I expected as much, and that jetpack just has to go... and so it shall now." He grasps his right gauntlet when he gets within ten feet and slams his right fist into the ground. The energy from his sword bursts into an EMP wave disabling all electronic devices in the nearby area. Immediately afterward he claps his hands and with a flash of light, he appears high in the air where the disk had been launched.

BIC: As his enemy disappeared and teleported high in the air, Commander tapped his glasses. Drat. His HUD had blown a fuse. He needed more time to replace it than he could get at the moment. Tapping his glasses, he ejected the burnt fuse to stop the residual charge and checked that his gun's power core (read: large battery) was still holding charge. It was. Popping out the optical scope, Commander took careful aim at the figure in the sky and fired.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 5:15 pm 
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ooc: if rayguns were simple we'd have them today ;)
anyway
BIC

Xavier deflected the shot with his shield and clasped his hands together. With a bright flash of light, a tree teleports above him. He snaps off a branch and forms it into a new brightly lit light sword. He pushes off the tree and teleports several more trees into the air in the same process hidden behind the bright light of his sword. While all start falling above him, he quickly spreads his arms to slow down and pushes off the last tree into the sky between the sun and Commander.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 5:47 pm 
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Znath wrote:
ooc: if rayguns were simple we'd have them today ;)
anyway
BIC

Xavier deflected the shot with his shield and clasped his hands together. With a bright flash of light, a tree teleports above him. He snaps off a branch and forms it into a new brightly lit light sword. He pushes off the tree and teleports several more trees into the air in the same process hidden behind the bright light of his sword. While all start falling above him, he quickly spreads his arms to slow down and pushes off the last tree into the sky between the sun and Commander.


In theory a ray gun is simple, practice, oh not so much. Like where this is going znath, good luck :D

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 6:12 pm 
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OOC: Oldest trick in the book. You're not going to win like that.
By simple, I mean that they use basic electronics. No computer chips or quantum/photon read-write disks or anything. Ok, my gun does have some of that stuff, but that's only in the aiming via his HUD. He can aim it with a normal scope just fine.
BIC: As his opponent disappeared into the path of the sun, Commander put his shield in line with both, his eyes watching the ground for the shadow that would appear should his opponent deviate from his course, all the while moving sideways.

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 Post subject: Re: Battlefield: CUSTOM CHARACTERS
PostPosted: October 15th, 2007, 6:30 pm 
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Dom3k wrote:
Znath wrote:
text

In theory a ray gun is simple, practice, oh not so much. Like where this is going znath, good luck :D


OOC: Since not many joined, you can still join Dom =O

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