>> Cast Haste on yourself

You cast HASTE on yourself, greatly increasing your overall SPEED and DEXTERITY! You have 1 MP left.

>> Should we come upon a bad guy, use gravity on his gun - those guns load right up against the barrel, and as such are gonna be quite inaccurate. no way he can use it effectively at all if it's heavitized.

An excellent idea!

>> Go to floor 13

With your HASTENED REFLEXES, you bound down the FLIGHTS OF STAIRS with ease! You quickly pull away from the BROWN GUY, although he's still hot on your trail.

You suddenly remember that the ELEVATOR only had 24 BUTTONS--namely, it was missing FLOOR 13. But what does this matter? Almost every large HOTEL you've ever been in didn't have a button for FLOOR 13, simply because of superstition. The "14th floor" is actually the 13th floor, and no one's the wiser.

...However, you clearly recall walking through FLOOR 13 on your way from the CAFETERIA (10th floor) to your CUBICLE (23rd floor). Perhaps it exists and is simply inaccessible from the ELEVATOR?

Without any other large leads, you bound down the floors towards your new destination.

Fortunately, you're so quick that no one seems to have had a chance to react to all of the noisy ALARMS going off. You don't meet anyone else on your way down.

Upon reaching FLOOR 13, though, you can clearly hear SECURITY running up the STAIRS from two or three floors down! Now you're trapped from both above and below, and they're closing fast. You wrench open the DOOR TO FLOOR 13 and run inside.

A strange, fairly small room awaits you. On the left, you enter from the STAIRWELL. On the wall are six DIFFERENTLY-COLORED DOORS, fairly close together. Strangely, none of them have DOORKNOBS. Each door is paired with a STRANGE DEVICE to its right.

Also in the room are three WOODEN CHAIRS. ...They actually have chairs in this building? Wacky!

>> Complain that there's seven colours of the rainbow, but here there's only six doors.

There's no time for something like that! Besides, you can never seem to remember if there are six colors in the RAINBOW, or seven. Same thing with PLUTO--is it a planet or not?! Who knows? (Not you.)

>> examine chairs

As far as CHAIRS go, they seem to be shoddily-made. They're made out of WOOD, and have no FOOTRESTS. Probably not very comfortable.

>> Close door so no one sees entrance.
>> Jam door to stairwell with chair

However, they're useful in a bind! You quietly close the DOOR, knock the top PEGS off one of the CHAIRS, and jam it under the STAIRWELL DOORKNOB.

You can hear SECURITY reach your location...and then run past it, continuing upwards. For the time being, they don't know you're here! The JAMMED DOOR is added insurance that you stay safe.

>> Examine red door's device
>> If it's a keycard reader, swipe your red keycard

Why yes, it does seem to resemble a KEYCARD READER! In fact, that seems to be the exact shade of red that's on your APEX RED KEYCARD.

You grab your RED KEYCARD from its location in the...uh...important items area of your STATS TAB, and slide it through the RED KEYCARD READER.

You hear a strange beep, and then the RED DOOR swings open.