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PostPosted: January 9th, 2007, 7:47 pm 
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Nah, I dont mind :D

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PostPosted: January 10th, 2007, 2:08 pm 
Prince
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lol... it is a wicked skill nirvavu... maybe needs more detail, such as more things to do... like staring at NPC's and monsters and stuff... but its still wicked :D

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PostPosted: January 11th, 2007, 7:28 pm 
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Ive been thinking about adding a few more things, but ive been busy the past few weeks (fletching is about all I do now) If anyone can think of something cool to add ill try my best to add it. I still would like to keep it simple though.

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PostPosted: January 11th, 2007, 11:47 pm 
Village Legend
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NirVaVu wrote:
Ive been thinking about adding a few more things, but ive been busy the past few weeks (fletching is about all I do now) If anyone can think of something cool to add ill try my best to add it. I still would like to keep it simple though.

Yeah, I think if it's too complex people don't bother reading it. But an idea has to be original too, which is why yours is so successful.


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PostPosted: January 12th, 2007, 5:53 am 
Sorceror of Saradomin
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another good random event for the sniping skill;

Occasianly you accidently shoot your best freind in the face :P


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PostPosted: January 12th, 2007, 6:32 am 
Priest of Saradomin
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That random event didn't cover enough, let me add on.

You cannot go anywhere for 5 minutes without the press froming a circle around you or tailing you, and asking questions like, "Why did you make a normal mistake, that's bad."


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 Post subject:
PostPosted: January 16th, 2007, 3:07 pm 
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SUMMONING!




lvl 1:gob

lvl 5:monk

lvl 10: scorp

lvl 15:skelly

high lvld
lvl 80:kq

lvl 90:black drag

lvl 99:kbd

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some political crap...got a 0 on my s.a.t's....don't...don't you get 600 points for sighing your name?


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PostPosted: January 16th, 2007, 5:16 pm 
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That's nowhere near detailed enough, and not very original either. :roll:


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PostPosted: January 17th, 2007, 3:27 pm 
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Updated Storywriting skill, it is still incomplete however. All vowels are done though :)
http://www.runevillage.net/ThePub/viewt ... 06#3065006

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PostPosted: January 17th, 2007, 3:35 pm 
Prince
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this is hilarious!
hehe jagex should make one of these for a joke and put it up for a week or so.

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PostPosted: January 25th, 2007, 5:03 am 
Village Legend
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Topsummoner wrote:
Updated Storywriting skill, it is still incomplete however. All vowels are done though :)
http://www.runevillage.net/ThePub/viewt ... 06#3065006

It's looking great now. :)

sebay wrote:
this is hilarious!
hehe jagex should make one of these for a joke and put it up for a week or so.

People would no-life it to get it to 99 and then complain/quit when it's removed. :D


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PostPosted: January 25th, 2007, 7:42 am 
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sebay wrote:
this is hilarious!
hehe jagex should make one of these for a joke and put it up for a week or so.


Put up Insulting, Staring, and Grasspicking :o

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 Post subject:
PostPosted: February 10th, 2007, 6:39 pm 
Village Legend
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OK, I decided to make a 2nd skill of my own! :D Let's get this topic back on the right track.


[center]20th new skill: MUSIC[/center]

Always wanted to be a travelling bard? Want to perform for the Fremennik? Thinking of the best way to woo your love? Look no further than music!


Abilities

Level - Ability (xp given)

1 - Play the grass whistle (15 xp)
To make the grass whistle you can buy it from the Music store located in Relleka for 5,000 coins, or pick long grass (requires 20 grasspicking) and craft it into the whistle (requires 15 crafting).

This whistle can encourage imps to gravitate towards you, if you are within a 10 square radius.


20 - Play the harp (100 xp)
The harp needs to be created by using a number of materials: 3 carved teak planks (use chisel with planks) and 20 harp strings (use willow roots with spinning wheel). It then needs tuning which gives a once-only xp bonus of 10k.


30 - Play the triangle (200xp)
This fantastic instrument is often overlooked, but when listening to relaxing music this continual chime eases the heartstrings at once. It needs to be created using 5 iron bars, requiring 35 smithing.

To create a 'blessed triangle', which gives an xp rate of 300 xp per song (50% more); you need to create the triangle using 10 silver bars, and then ask a priest to bless it, which requires 50 prayer.


40 - Play the piano (300 xp)
This refers to the piano in the chapel of POHs. When someone is playing the piano, anyone who uses the altar gets an additional 30% exp on top of the bonus from altar and burners.


65 - Play tropical flute (500 xp)
This flute is made using leaves of a palm tree from Karamja. Requires 50 crafting to make, or it can be bought from the Music store for 40,000 coins.

This flute can be used to charm the keepers of farming patches to halve the cost of them looking after crops.


80 - Charm snakes (700 xp)
Freeze snakes in their track and turn them on any other monsters in the area. You can control the snake for up to 15 seconds, and you get any combat experience from damage they cause to other creatures.


99 - Mesmorization (1,250 xp)
When playing the tropical flute you can now freeze monsters in their tracks when within 10 squares of them!! This effect lasts for 20 seconds, during which time you can attack them. It takes 2 seconds to play and drains your music level by 2.


Random Events

– Admirers can appear and throw flowers at you while you are playing, and there is a 10% chance a rose thorn may poke you in the eye, causing 10-15 damage.
- While trying to charm snakes there is a 5% chance the music may turn sour and the snake will turn on you. Damage is based on 10% of your music level (eg. level 80 = 8 damage).
- While trying to play the grass whistle it may cut your lip, and you cannot attempt to play the whistle again for 5 seconds.


Mini-game!

Here is a basic outline of a mini-game:
- You play in front of the crowd of Fremennik.
- Like in Pyramid Plunder, the higher your music level the further you can progress in the minigame. You start by using the grass whistle and work your way up to attempting to charm a live snake in front of the audience.
- Each successful song you play with each instrument or using each ability gets you 'crowd approval'. The better and more accurate you play (bars come on the screen you must press in order and also in time) the more approval you get. The most approval you can get is 100%.

Rewards:
Every 1% of approval nets you 200 xp, thus there is a maximum of 20k xp you can get per round.

You get stars according to your percentage: Great! for 90%+, Good for 70%+ and Satisfactory for 50%+. These get you 5, 3 and 1 'audience stars' respectively.

Things you can buy with the stars are:
- 10 stars: Sea whistle. This is made from sea grass and is like a grass whistle but there is no chance of you cutting your lip.
- 30 stars: Snake charming enhancer. This necklace when worn doubles the damage your charmed snake can do to other creatures.
- 100 stars: Blessed tropical flute. This flute, when used in accordance with mesmorization, takes away the 2 music points penalty, which means you can cast it continually to rack up the experience instead of waiting 2 minutes for it to regenerate. However, it loses its blessing after 100 uses.



Please give me your opinions on this skill! :D


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 Post subject:
PostPosted: February 10th, 2007, 7:22 pm 
Rogue of Void
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tau_xi wrote:
OK, I decided to make a 2nd skill of my own! :D Let's get this topic back on the right track.


[center]20th new skill: MUSIC[/center]

Always wanted to be a travelling bard? Want to perform for the Fremennik? Thinking of the best way to woo your love? Look no further than music!


Abilities

Level - Ability (xp given)

1 - Play the grass whistle (15 xp)
To make the grass whistle you can buy it from the Music store located in Relleka for 5,000 coins, or pick long grass (requires 20 grasspicking) and craft it into the whistle (requires 15 crafting).

This whistle can encourage imps to gravitate towards you, if you are within a 10 square radius.


20 - Play the harp (100 xp)
The harp needs to be created by using a number of materials: 3 carved teak planks (use chisel with planks) and 20 harp strings (use willow roots with spinning wheel). It then needs tuning which gives a once-only xp bonus of 10k.


30 - Play the triangle (200xp)
This fantastic instrument is often overlooked, but when listening to relaxing music this continual chime eases the heartstrings at once. It needs to be created using 5 iron bars, requiring 35 smithing.

To create a 'blessed triangle', which gives an xp rate of 300 xp per song (50% more); you need to create the triangle using 10 silver bars, and then ask a priest to bless it, which requires 50 prayer.


40 - Play the piano (300 xp)
This refers to the piano in the chapel of POHs. When someone is playing the piano, anyone who uses the altar gets an additional 30% exp on top of the bonus from altar and burners.


65 - Play tropical flute (500 xp)
This flute is made using leaves of a palm tree from Karamja. Requires 50 crafting to make, or it can be bought from the Music store for 40,000 coins.

This flute can be used to charm the keepers of farming patches to halve the cost of them looking after crops.


80 - Charm snakes (700 xp)
Freeze snakes in their track and turn them on any other monsters in the area. You can control the snake for up to 15 seconds, and you get any combat experience from damage they cause to other creatures.


99 - Mesmorization (1,250 xp)
When playing the tropical flute you can now freeze monsters in their tracks when within 10 squares of them!! This effect lasts for 20 seconds, during which time you can attack them. It takes 2 seconds to play and drains your music level by 2.


Random Events

– Admirers can appear and throw flowers at you while you are playing, and there is a 10% chance a rose thorn may poke you in the eye, causing 10-15 damage.
- While trying to charm snakes there is a 5% chance the music may turn sour and the snake will turn on you. Damage is based on 10% of your music level (eg. level 80 = 8 damage).
- While trying to play the grass whistle it may cut your lip, and you cannot attempt to play the whistle again for 5 seconds.


Mini-game!

Here is a basic outline of a mini-game:
- You play in front of the crowd of Fremennik.
- Like in Pyramid Plunder, the higher your music level the further you can progress in the minigame. You start by using the grass whistle and work your way up to attempting to charm a live snake in front of the audience.
- Each successful song you play with each instrument or using each ability gets you 'crowd approval'. The better and more accurate you play (bars come on the screen you must press in order and also in time) the more approval you get. The most approval you can get is 100%.

Rewards:
Every 1% of approval nets you 200 xp, thus there is a maximum of 20k xp you can get per round.

You get stars according to your percentage: Great! for 90%+, Good for 70%+ and Satisfactory for 50%+. These get you 5, 3 and 1 'audience stars' respectively.

Things you can buy with the stars are:
- 10 stars: Sea whistle. This is made from sea grass and is like a grass whistle but there is no chance of you cutting your lip.
- 30 stars: Snake charming enhancer. This necklace when worn doubles the damage your charmed snake can do to other creatures.
- 100 stars: Blessed tropical flute. This flute, when used in accordance with mesmorization, takes away the 2 music points penalty, which means you can cast it continually to rack up the experience instead of waiting 2 minutes for it to regenerate. However, it loses its blessing after 100 uses.



Please give me your opinions on this skill! :D


Here's a suggestion.

Music skill cape:
The bard in the town of Relleka sells the cape for 99k. The emote is when you pluck a golden lyre and notes come out in a line.

:P

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 Post subject:
PostPosted: February 10th, 2007, 8:00 pm 
Village Legend
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Ah, I forgot a skill cape! Good idea. :)


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 Post subject:
PostPosted: February 10th, 2007, 9:08 pm 
Sorceror of Saradomin
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I like the idea of a music skill, but I think you should incorporate some elements of like real music, specifically having guitars, drums, bass, keyboards, ect...included.in. Maybe a John Petrucci random event, would be kinda like a mime where you have to mimic the guitar chords.

put some vocal stuff in to :D


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PostPosted: February 10th, 2007, 9:13 pm 
Village Legend
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Hostile_Amish wrote:
I like the idea of a music skill, but I think you should incorporate some elements of like real music, specifically having guitars, drums, bass, keyboards, ect...included.in. Maybe a John Petrucci random event, would be kinda like a mime where you have to mimic the guitar chords.

put some vocal stuff in to :D

I couldn't really think of ways to incorporate it into pseudo-medieval RuneScape, but if you want to detail some of those things feel free! :)


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 Post subject:
PostPosted: February 12th, 2007, 1:06 pm 
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I like the music skill, actually. It really sounds like a very fun skill.

I'z play fl00t for 10k!!!

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 Post subject:
PostPosted: February 15th, 2007, 1:03 pm 
join my wolfpack!
Priest of Saradomin
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Level 100: Play the trombone?! ;D


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 Post subject:
PostPosted: February 15th, 2007, 1:21 pm 
Champion of Saradomin
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tau_xi wrote:

– Admirers can appear and throw flowers at you while you are playing, and there is a 10% chance a rose thorn may poke you in the eye, causing 10-15 damage.

You mean if you dont give them an autograph :)

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